Peg solitaire solutions
A solution is a map, not a shortcut
There are two kinds of people who search for a peg solitaire solution: those who are stuck and want a nudge, and those who finished once and want to see how it is done properly. These pages are built for both.
Each one replays a single verified route from a board’s standard opening, one jump at a time. You can step forward and back, play it automatically, or jump to any move in the list.
How to read a solution
Each line is one jump, written as two holes. The first is the marble that moves and the second is the empty hole it lands on, so d2 to d4 means the marble on d2 jumps over d3 and lands on d4. The marble in between is removed.
Using a solution without spoiling the puzzle
- Look at one stage, not the whole route. Each solution is split into stages so you can take a single hint and go back to playing.
- Replay it once, close it, and try to repeat it from memory.
- Compare it with your own attempt. The first place the two routes differ is a good place to look, though many routes work.
Questions people ask
Is there only one solution?
No. Every board has many routes to the finish, and rotating or flipping a board turns one into another. We show one verified route for each board’s standard opening.
Can I solve a board from a different starting hole?
Sometimes, but not always, and the replay here covers the standard opening only. The Daily and the Puzzles use other positions, and they have no solution page.
What does verified mean?
Every jump in the route has been checked by the game’s own engine: each one is legal, and the route ends with a single marble on the marked target.
Which solution do you show for the English board?
The Bergholt sequence, documented by Bell and Beasley in their paper on old solitaire boards.