Daily· 2026-10-11 UTC

20 marbles · 0 jumps · 0:00

Today’s peg solitaire puzzle

Today’s puzzle

Everyone playing today sees this same position. The marked ring on the board is where your last marble has to stop, and the count beside it tells you how many marbles are left to remove.

How to play the daily puzzle

The daily puzzle uses the same four rules as every board.

  1. Each jump needs two neighbouring marbles in a straight line and an empty hole immediately beyond them. The jumped marble is removed; every jump reduces the count by one.
  2. On square grids, jump horizontally or vertically. On the triangle, use any of the six directions parallel to its three sides. A diagonal on a square grid is never legal.
  3. The marked hole is the required finish. One marble somewhere else is a different result, not a win in this target puzzle. You can undo a jump and explore a different route.
  4. Our counter records individual jumps. Mathematical books sometimes group several jumps by the same marble into one “move”; those totals are not comparable.

Click or tap a marble. If only one jump is possible it happens at once; if there are several, outlined holes show where the marble can land. You can also drag, or use the keyboard: arrow keys, Enter or Space, Escape to clear and Ctrl or Cmd with Z to undo.

Questions people ask

Will my game be saved if I close the tab?

Yes. An unfinished daily game is saved on this device and will be here when you come back.

What does So close mean?

One marble is left, but not on the marked ring. The puzzle asks for the ring, so undo a few jumps and try another route.

Can I try again after finishing?

Yes. Play again restarts the day. Your first win is the one that counts toward the streak.